Efficient Motion-Blur for Bi-Directional Path Tracing
Cyrille Damez,
Vlastimil Havran, Karol Myszkowski, Hans-Peter Seidel.
This image is an extract from a walkthrough animation in a lobby 3D model.
Lighting and shading were performed using bidirectional path tracing. Samples
are tracked in image space in order to compute motion blur and suppress
flickering due to the stochastic noise. Since the camera is moving quite fast,
a fair deal of motion-blur can be observed in this image.
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