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G - O - V : Teaching |
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real-world photograph (left) and synthetic image (right) (from Samuel Boivin's project web page)
Computer Graphics rendering is all about creating realistic-looking images from a description, or model, of a scene. Computer Vision, on the other hand, is the art of inferring such abstract scene descriptions from real world-recorded images. In this seminar we are going to investigate how image synthesis can aid in image analysis.
With your expertise in image synthesis techniques from CG-I, you will re-create a real-world photograph by computer graphics means: You are asked to take a picture of some real-world object, consider the effects that are responsible for the object's appearance, build a model of the depicted scene, and render it using ray tracing or graphics hardware. By varying the model's parameter values, you will be able to match the synthetic image to the photograph as closely as possible, this way analyzing the illumination, surface reflectance, 3D structure, or motion in the image.
| Date | Topic | Presenter | Notes | Source code |
| 22.4.2003 | Introduction | Marcus Magnor | ||
| 29.4.2003 | Analysis by Synthesis | Marcus Magnor | ||
| 08.7.2003 | Presentation of the Projects | 14:00 sharp in the Visualisation Room |
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Realistic Ray Tracing
Realistic Rendering on Graphics Hardware
Remarks