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Summer Semester 2004


Seminar

Graphics meets Vision

real-world photograph (left) and synthetic image (right) (from Samuel Boivin's project web page)

Computer Graphics rendering is all about creating realistic-looking images from a description, or model, of a scene. Computer Vision, on the other hand, is the art of inferring such abstract scene descriptions from real world-recorded images. In this seminar we are going to investigate how image synthesis can aid in image analysis.

With your expertise in image synthesis techniques from CG-I, you will re-create a real-world photograph by computer graphics means: You are asked to take a picture of some real-world object, consider the effects that are responsible for the object's appearance, build a model of the depicted scene, and render it using ray tracing or graphics hardware. By varying the model's parameter values, you will be able to match the synthetic image to the photograph as closely as possible, this way analyzing the illumination, surface reflectance, 3D structure, or motion in the image.


Date/Location

Instructor
Marcus Magnor

Prerequisites
Related lectures
Requirements
Student Evaluation of the Seminar
Evaluation

Seminar Schedule

Date Topic Presenter Notes Source code
22.4.2003 Introduction  Marcus Magnor
pdf
 
29.4.2003 Analysis by Synthesis  Marcus Magnor
Numerical Recipes
tar.gz
08.7.2003 Presentation of the Projects   14:00 sharp in the Visualisation Room  


List of Topics

Topic

Students

Project Page

Presentations

Tea Cup

Benjamin Peters

PDF

Kenny

Jens Weber, Andreas Kleer

PDF

Wrinkled Sheet of Paper

Tobias Schild, Markus Wilhelm

Ludo

Patrick Kapahnke, Dennis Schwarz

PDF

Bricks

Christian Weber, Denis Weber

PDF

Coffee Box

Martin Koster

PDF

References