Refereed Conference Paper

An Adaptable and Extensible Geometry Kernel. Susan Hert, Michael Hoffmann, Lutz Kettner, Sylvain Pion, and Michael Seel. In: Proc. of the 5th Workshop on Algorithm Engineering (WAE'01), Århus, Denmark. LNCS 2141, Springer, pp. 76-91, August, 2001.

Abstract

Geometric algorithms are based on geometric objects such as points, lines and circles. The term Kernel refers to a collection of representations for constant-size geometric objects and operations on these representations. This paper describes how such a geometry kernel can be designed and implemented in C++, having special emphasis on adaptability, extensibility and efficiency. We achieve these goals following the generic programming paradigm and using templates as our tools. These ideas are realized and tested in CGAL, the Computational Geometry Algorithms Library.

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[CGAL Home Page]


Lutz Kettner (<surname>@mpi-inf.mpg.de). Last modified on Friday, 15-Jul-2005 18:55:23 MEST.