
A different idea for resolution enhancement is to use particles for the correction of
features that are only coarsely represented by the grid. In the particle level set method
particles placed near the interface help to preserve the level set evolution more faithfully.
Despite the restricted scattering capabilities of GPUs one can devise an efficient parallel
coupling of particle and grid data [2].

1. A hierarchical page table allows parallel access to adaptive data structures in Glift. Glift abstracts the details offering a simple interface to the programmer.
2. Dye advection of a spherical volume in a time-dependent
3D flow field. The injection volume is marked in red. Without the particle correction (c) the trace of the dye
is either diffusive (a) or disappears (b).


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