Volker Scholz




Research Area: computer graphics, image-based modeling
Promotionskolloquium: May 21th, 2007
Ph.D. Thesis: New Editing Techniques for Video Post-Processing


Contact:                              

Max-Planck-Institut für Informatik
Stuhlsatzenhausweg 85
D-66123 Saarbrücken
Germany
room: 423
phone: +49 681 9325-523
Fax: +49 681 9325-599


Informatik-Spektrum,
Cover Image,
April 2007


Projects:


Editing Object Behavior in Video Sequences

While there are various commercial-strength editing tools available today for still images, no comparable techniques yet exist for object-based manipulation of real-world video footage. In this paper, we present a framework for interactive video editing. Our framework is capable of removing and inserting objects, object motion editing, non-rigid object deformations, keyframe interpolation, as well as emulating camera motion.
Texture Replacement of Garments in Monocular Video Sequences

We present a video processing algorithm for texture replacement of moving garments in monocular video recordings as an extension of our multi-view capture method. A time-coherent texture interpolation is obtained by the use of 3D radial basis functions. Shading maps are determined with a surface reconstruction technique and applied to new textures which replace the color pattern in the video sequence.
Garment Motion Capture Using Color-Coded Patterns

We present a new image-based algorithm for surface reconstruction of moving garment from multiple calibrated video cameras. Using a color-coded cloth texture, we reliably match circular features between different camera views. The deforming geometry can be used for different graphics applications, e.g. for realistic retexturing.

Cloth Motion from Optical Flow

We have developed an algorithm for capturing the motion of deformable surfaces, in particular textured cloth. In a calibrated multi-view camera setup, we determine the optical flow between consecutive video frames and derive 3D vertex motion from optical flow. The resulting velocity field can cause distortions of the triangulated surface. We use a deformable surface model with constraints for vertex distances and curvature for smoothing and regularisation. Tracking errors in long video sequences are corrected by a silhouette matching procedure.

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1998: Informatik Diplom University of Stuttgart
1999-2004: Software Engineer at Human Solutions GmbH, Kaiserslautern
since Feb 2004 : Ph.D. student at the MPI Informatik

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