Texture Replacement of Garments in Monocular Video Sequences

V. Scholz and M. Magnor


Abstract             

In this paper, we present a video processing algorithm for texture replacement of moving garments in monocular video recordings. We use a color-coded pattern which encodes texture coordinates within a local neighborhood in order to determine the geometric deformation of the texture. A time-coherent texture interpolation is obtained by the use of 3D radial basis functions. Shading maps are determined with a surface reconstruction technique and applied to new textures which replace the color pattern in the video sequence. Our method enables exchanging fabric pattern designs of garments worn by actors as a video post-processing step.

V. Scholz and M. Magnor, Texture Replacement of Garments in Monocular Video Sequences, Rendering Techniques 2006 (Proc. of the 17th Eurographics Symposium on Rendering EGSR 2006), Nicosia, Cyprus, pp. 305-312, June 2006. Final version available upon request.

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