Texture Replacement of Garments in
Monocular Video Sequences
V. Scholz and M. Magnor




Abstract
In this paper, we present a video processing algorithm for texture
replacement of moving garments in monocular video recordings. We use a
color-coded pattern which encodes texture coordinates within a local
neighborhood in order to determine the geometric deformation of the
texture. A time-coherent texture interpolation is obtained by the use
of 3D radial basis functions. Shading maps are determined with a
surface reconstruction technique and applied to new textures which
replace the color pattern in the video sequence. Our method enables
exchanging fabric pattern designs of garments worn by actors as a video
post-processing step.
V. Scholz and M. Magnor, Texture Replacement
of
Garments in Monocular Video Sequences, Rendering Techniques
2006 (Proc. of the 17th Eurographics Symposium on Rendering EGSR 2006), Nicosia,
Cyprus, pp. 305-312, June 2006. Final version available upon request.
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