Publications (1988 - 2000)

  1. Jörg Haber and Hans-Peter Seidel
    Using an Enhanced LBG Algorithm to Reduce the Codebook Error in Vector Quantization
    In: Computer Graphics International, 2000

  2. Jens Vorsatz and Hans-Peter Seidel
    Multiresolution Modeling and Interactive Deformation of Large 3D Meshes
    In: DEFORM/AVATARS, 2000

  3. Stefan Brabec and Hans-Peter Seidel
    Extended Light Maps
    In: GAME-ON, 2000

  4. Hartmut Schirmacher and Wolfgang Heidrich and Hans-Peter Seidel
    High-Quality Interactive Lumigraph Rendering Through Warping
    In: Graphics Interface, 2000

  5. Hans-Peter Seidel
    Efficient Processing of Large 3D Meshes
    In: Pacific Conference on Computer Graphics and Applications, 2000

  6. Hendrik P. A. Lensch and Wolfgang Heidrich and Hans-Peter Seidel
    Automated Texture Registration and Stitching for Real World Models
    In: Pacific Conference on Computer Graphics and Applications, 2000

  7. Jörg Haber and Marc Stamminger and Hans-Peter Seidel
    Enhanced Automatic Creation of Multi-Purpose Object Hierarchies
    In: Pacific Conference on Computer Graphics and Applications, 2000

  8. Jan Kautz and Pere-Pau Vázquez and Wolfgang Heidrich and Hans-Peter Seidel
    Unified Approach to Prefiltered Environment Maps
    In: Rendering Techniques, 2000

  9. Wolfgang Heidrich and Stefan Brabec and Hans-Peter Seidel
    Soft Shadow Maps for Linear Lights
    In: Rendering Techniques, 2000

  10. Marc Stamminger and Jörg Haber and Hartmut Schirmacher and Hans-Peter Seidel
    Walkthroughs with Corrective Texturing
    In: Rendering Techniques, 2000

  11. Wolfgang Heidrich and Katja Daubert and Jan Kautz and Hans-Peter Seidel
    Illuminating micro geometry based on precomputed visibility
    In: SIGGRAPH, 2000

  12. Jens Vorsatz and Kolja Kähler and Leif Kobbelt and Hans-Peter Seidel
    Linear Time Mesh Simplification with Reliable Error-Bounds
    In: VMV, 2000

  13. Michael Goesele and Wolfgang Heidrich and Hendrik P. A. Lensch and Hans-Peter Seidel
    Building a Photo Studio for Measurement Purposes
    In: VMV, 2000

  14. Jörg Haber and Marc Stamminger and Hans-Peter Seidel
    Customized Object Hierarchies
    In: VMV, 2000

  15. Marc Stamminger and Annette Scheel and Hans-Peter Seidel
    Hierarchical Radiosity with Global Refinement
    In: VMV, 2000

  16. Sherif Ghali and Eugene Fiume and Hans-Peter Seidel
    Object-Space Connectivity-Preserving Shadow Computation
    In: VMV, 2000

  17. Christian Rössl and Leif Kobbelt and Hans-Peter Seidel
    Line Art Rendering of Triangulated Surfaces Using Discrete Lines of Curvatures
    In: WSCG, 2000

  18. Ulf Labsik and Leif Kobbelt and Robert Schneider and Hans-Peter Seidel
    Progressive transmission of subdivision surfaces
    In: Comput. Geom., 2000

  19. Leif Kobbelt and Thilo Bareuther and Hans-Peter Seidel
    Multiresolution shape deformations for meshes with dynamic vertex connectivity
    In: Comput. Graph. Forum, 2000

  20. Annette Scheel and Marc Stamminger and Hans-Peter Seidel
    Tone Reproduction for Interactive Walkthroughs
    In: Comput. Graph. Forum, 2000

  21. Myung-Soo Kim and Hans-Peter Seidel
    Special Issue on Pacific Graphics '99
    In: Graphical Models, 2000

  22. Dieter W. Fellner and Jörg Haber and Sven Havemann and Leif Kobbelt and Hendrik P. A. Lensch and Gordon Müller and Ingmar Peter and Robert Schneider and Hans-Peter Seidel and Wolfgang Straßer
    Beiträge der Computergraphik zur Realisierung eines verallgemeinerten Dokumentbegriffs (Computer Graphics Research Contributing to the Development of Truly 'Generalized Documents')
    In: it+ti - Informationstechnik und Technische Informatik, 2000
    - Proceedings of the 2000 Conference on Vision Modeling and Visualization (VMV-00), Saarbrücken, Germany, November 22-24, 2000
    In: VMV, 2000


  23. Wolfgang Heidrich and Hendrik P. A. Lensch and Michael F. Cohen and Hans-Peter Seidel
    Light Field Techniques for Reflections and Refractions
    In: Rendering Techniques, 1999

  24. Wolfgang Heidrich and Rüdiger Westermann and Hans-Peter Seidel and Thomas Ertl
    Applications of pixel textures in visualization and realistic image synthesis
    In: SI3D, 1999

  25. Wolfgang Heidrich and Hans-Peter Seidel
    Realistic, Hardware-Accelerated Shading and Lighting
    In: SIGGRAPH, 1999

  26. Joachim Loos and Günther Greiner and Hans-Peter Seidel
    Modeling of Surfaces with Fair Reflection Line Pattern
    In: Shape Modeling International, 1999

  27. Leif Kobbelt and Jens Vorsatz and Hans-Peter Seidel
    Multiresolution hierarchies on unstructured triangle meshes
    In: Comput. Geom., 1999

  28. Leif Kobbelt and Jens Vorsatz and Ulf Labsik and Hans-Peter Seidel
    A Shrink Wrapping Approach to Remeshing Polygonal Surfaces
    In: Comput. Graph. Forum, 1999

  29. Hartmut Schirmacher and Wolfgang Heidrich and Hans-Peter Seidel
    Adaptive Acquisition of Lumigraphs from Synthetic Scenes
    In: Comput. Graph. Forum, 1999

  30. Sabine Coquillart and Hans-Peter Seidel
    Editorial
    In: Comput. Graph. Forum, 1999

  31. Philipp Slusallek and Marc Stamminger and Hans-Peter Seidel
    Lighting Networks - A New Approach for Designing Lighting Algorithms
    In: Graphics Interface, 1998

  32. Marc Stamminger and Philipp Slusallek and Hans-Peter Seidel
    Bounded Clustering 3/4 Finding Good Bounds on Clustered Light Transport
    In: Pacific Conference on Computer Graphics and Applications, 1998

  33. Marc Stamminger and Philipp Slusallek and Hans-Peter Seidel
    Three Point Clustering for Radiance Computations
    In: Rendering Techniques, 1998

  34. Wolfgang Heidrich and Jan Kautz and Philipp Slusallek and Hans-Peter Seidel
    Canned Lightsources
    In: Rendering Techniques, 1998

  35. Wolfgang Heidrich and Philipp Slusallek and Hans-Peter Seidel
    Sampling Procedural Shaders Using Affine Arithmetic
    In: ACM Trans. Graph., 1998

  36. Marc Stamminger and Hartmut Schirmacher and Philipp Slusallek and Hans-Peter Seidel
    Getting Rid of Links in Hierarchical Radiosity
    In: Comput. Graph. Forum, 1998

  37. Joachim Loos and Philipp Slusallek and Hans-Peter Seidel
    Using Wavefront Tracing for the Visualization and Optimization of Progressive Lenses
    In: Comput. Graph. Forum, 1998

  38. Philipp Slusallek and Marc Stamminger and Wolfgang Heidrich and Jan-Christian Popp and Hans-Peter Seidel
    Composite Lighting Simulations with Lighting Networks
    In: IEEE Computer Graphics and Applications, 1998

  39. Heinrich Niemann and Bernd Girod and Hans-Peter Seidel and Benno Heigl and Wolfgang Heidrich and Marcus A. Magnor
    The SFB 603 - Model Based Analysis and Visualization of Complex Scenes and Sensor Data
    In: GI Jahrestagung, 1998

  40. Leif Kobbelt and Swen Campagna and Hans-Peter Seidel
    A General Framework for Mesh Decimation
    In: Graphics Interface, 1998

  41. Wolfgang Heidrich and Hans-Peter Seidel
    Ray-tracing Procedural Displacement Shaders
    In: Graphics Interface, 1998

  42. Leif Kobbelt and Katja Daubert and Hans-Peter Seidel
    Ray Tracing of Subdivision Surfaces
    In: Rendering Techniques, 1998

  43. Leif Kobbelt and Swen Campagna and Jens Vorsatz and Hans-Peter Seidel
    Interactive Multi-Resolution Modeling on Arbitrary Meshes
    In: SIGGRAPH, 1998

  44. Joachim Loos and Günther Greiner and Hans-Peter Seidel
    A variational approach to progressive lens design
    In: Computer-Aided Design, 1998

  45. Swen Campagna and Leif Kobbelt and Hans-Peter Seidel
    Enhancing digital documents by including 3D-models
    In: Computers & Graphics, 1998

  46. Swen Campagna and Leif Kobbelt and Hans-Peter Seidel
    Directed Edges - A Scalable Representation for Triangle Meshes
    In: J. Graphics, GPU, & Game Tools, 1998

  47. Wolfgang Heidrich and Philipp Slusallek and Hans-Peter Seidel
    An Image-Based Model for Realistic Lens Systems in Interactive Computer Graphics
    In: Graphics Interface, 1997
       
  48. Philipp Slusallek and Marc Stamminger and Hans-Peter Seidel
    Hierarchical techniques for global illumination computations-recent trends and developments
    In: Pacific Conference on Computer Graphics and Applications, 1997
       
  49. Marc Stamminger and Philipp Slusallek and Hans-Peter Seidel
    Bounded Radiosity - Illumination on General Surfaces and Clusters
    In: Comput. Graph. Forum, 1997
       
  50. Swen Campagna and Philipp Slusallek and Hans-Peter Seidel
    Ray tracing of spline surfaces: Bézier clipping, Chebyshev boxing, and bounding volume hierarchy - a critical comparison with new results
    In: The Visual Computer, 1997
       
  51. Leif Kobbelt and Marc Stamminger and Hans-Peter Seidel
    Using Subdivision on Hierarchical Data to Reconstruct Radiosity Distribution
    In: Comput. Graph. Forum, 1997
       
  52. Philipp Slusallek and Hans-Peter Seidel
    Towards an Open Rendering Kernel for Image Synthesis
    In: Rendering Techniques, 1996
       
  53. Ronald Pfeifle and Hans-Peter Seidel
    Triangular B-splines for Blending & Filling of Polygonal Holes
    In: Graphics Interface, 1996
       
  54. Ronald Pfeifle and Hans-Peter Seidel
    Fitting Triangular B-Splines to Functional Scattered Data
    In: Comput. Graph. Forum, 1996
       
  55. Philipp Slusallek and Hans-Peter Seidel
    Object-Oriented Design for Image Synthesis
    In: Eurographics Workshop on Programming Paradigms in Graphics, 1995
       
  56. Philipp Slusallek and Michael Schröder and Marc Stamminger and Hans-Peter Seidel
    Smart Links and Efficient Reconstruction for Wavelet Radiosity
    In: Rendering Techniques, 1995
       
  57. Philipp Slusallek and Thomas Pflaum and Hans-Peter Seidel
    Using Procedural RenderMan Shaders for Global Illumination
    In: Comput. Graph. Forum, 1995
       
  58. Günther Greiner and Andreas Kolb and Ronald Pfeifle and Hans-Peter Seidel and Philipp Slusallek and Miguel Encarnação and Reinhard Klein
    A platform for visualizing curves and surfaces
    In: Computer-Aided Design, 1995
       
  59. Philipp Slusallek and Hans-Peter Seidel
    Vision - An Architecture for Global Illumination Calculations
    In: IEEE Trans. Vis. Comput. Graph., 1995
       
  60. Andreas Kolb and Helmut Pottmann and Hans-Peter Seidel
    Fair Surface Reconstruction Using Quadratic Functionals
    In: Comput. Graph. Forum, 1995
       

  61. Ronald Pfeifle and Hans-Peter Seidel
    Spherical Triangular B-Splines with Application to Data Fitting
    In: Comput. Graph. Forum, 1995
       
  62. Andreas Kolb and Hans-Peter Seidel
    Interpolating scattered data with C2 surfaces
    In: Computer-Aided Design, 1995
       
  63. Philipp Slusallek and Thomas Pflaum and Hans-Peter Seidel
    Implementing RenderMan - Practice, Problems and Enhancements
    In: Comput. Graph. Forum, 1994
       
  64. Hans-Peter Seidel
    Simplex Splines, Polar Simplex Splines and Triangular B-Splines
    In: IMA Conference on the Mathematics of Surfaces, 1994
       
  65. B. Hausmann and Hans-Peter Seidel
    Visualization of Regular Polytopes in Three and Four Dimensions
    In: Comput. Graph. Forum, 1994
       
  66. Hans-Peter Seidel
    Triangular B-Splines for Modeling in Graphics and Robotics
    In: Graphics and Robotics, 1993
       
  67. Günther Greiner and Hans-Peter Seidel
    Modeling with triangular B-splines
    In: Solid Modeling and Applications, 1993
       
  68. Hans-Peter Seidel
    Polar Forms for Geometrically Continuous Spline Curves of Arbitrary Degree
    In: ACM Trans. Graph., 1993
       
  69. Philip Fong and Hans-Peter Seidel
    An implementation of triangular B-spline surfaces over arbitrary triangulations
    In: Computer Aided Geometric Design, 1993
       
  70. Philip Fong and Hans-Peter Seidel
    Control Points for Multivariate B-Spline Surfaces over Arbitrary Triangulations
    In: Comput. Graph. Forum, 1991

  71. Hans-Peter Seidel
    On Hermite interpolation with B-splines
    In: Computer Aided Geometric Design, 1991
       
  72. Hans-Peter Seidel
    Computing B-spline control points using polar forms
    In: Computer-Aided Design, 1991
       
  73. Hans-Peter Seidel
    Symmetric triangular algorithms for curves
    In: Computer Aided Geometric Design, 1990
       
  74. Hans-Peter Seidel
    A new multiaffine approach to B-splines
    In: Computer Aided Geometric Design, 1989
       
  75. Hans-Peter Seidel and Wolfgang Straßer
    Efficient Algorithrns for the Acceleration of Geometric Modelling
    In: IMA Conference on the Mathematics of Surfaces, 1988
       
  76. Hans-Peter Seidel
    Knot insertion from a blossoming point of view
    In: Computer Aided Geometric Design, 1988