net/21.11116/0000-0001-E564-C %R 10.1109/3DV.2018.00062 %D 2018 %B International Conference on 3D Vision %Z date of event: 2018-09-05 - 2018-09-08 %C Verona, Italy %B 3DV 2018 %P 484 - 494 %I IEEE %@ 978-1 [...] Next, we make the jump from pixels to 3D surfaces, from localising and<br>labelling to fine-grained spatial understanding. We contribute a method for recovering<br>3D human shape and pose, which marries [...] Next, we make the jump from pixels to 3D surfaces, from localising and<br>labelling to fine-grained spatial understanding. We contribute a method for recovering<br>3D human shape and pose, which marries
received her PhD from Dalian University of Technology. In February 2020, she joined the Computer Vision Group of Bernt Schiele with her topic "Image Restoration". Roohani Sharma finished her PhD from the Institute [...] of research is Parameterized Complexity, Kernelization and Graph Theory. Lingjie Liu received her Ph.D. degree at the University of Hong Kong in 2019. She joined the GVV group (now Visual Computing and AI [...] 2019. Her research interests include neural rendering, human performance capture and modeling, and 3D reconstruction. Lise Meitner Awardees 2022 Lise Meitner Awardees 2020 Lise Meitner Awardees 2018 Lise
frames. In addition, for the test set we obtained richer annotations including body part occlusions and 3D torso and head orientations. Following the best practices for the performance evaluation benchmarks [...] author = {Mykhaylo Andriluka and Leonid Pishchulin and Peter Gehler and Schiele, Bernt} title = {2D Human Pose Estimation: New Benchmark and State of the Art Analysis}, booktitle = {IEEE Conference on
EGAN-D2_A_Feature_Generating_Framework_for_Any-Shot_Learning_CVPR_2019_paper.html DOI PuRe BibTeX 3 Conference paper D2 S. Sharma, P. T. Varigonda, P. Bindal, A. Sharma, and A. Jain “Monocular 3D Human [...] - 100 %I Springer %@ 978-3-030-71277-8 %B Lecture Notes in Computer Science DOI PuRe BibTeX 2019 2 Conference paper D2 Y. Xian, S. Sharma, B. Schiele, and Z. Akata “f-VAEGAN-D2: A Feature Generating Framework [...] Saurabh and Yu, Ning and Fritz, Mario and Schiele, Bernt}, LANGUAGE = {eng}, ISBN = {978-3-030-71277-8}, DOI = {10.1007/978-3-030-71278-5_7}, PUBLISHER = {Springer}, YEAR = {2020}, DATE = {2021}, BOOKTITLE =
EF-0 %R 10.1109/3DV.2019.00076 %D 2019 %B International Conference on 3D Vision %Z date of event: 2019-09-16 - 2019-09-19 %C Québec City, Canada %B International Conference on 3D Vision %P 643 - 653 [...] Welling, Max %P 34 - 50 %I Springer %@ 978-3-319-46465-7 %B Lecture Notes in Computer Science %N 9910 DOI PuRe BibTeX 10 Paper D4 D2 H. Rhodin, C. Richardt, D. Casas, E. Insafutdinov, M. Shafiei, H.-P. [...] Cameras (Extended Abstract) : %G eng %U http://hdl.handle.net/21.11116/0000-0000-3B3D-B %U http://arxiv.org/abs/1701.00142 %D 2016 %X Marker-based and marker-less optical skeletal motion-capture methods use
S 2023 EG 2023 Saarbrücken, Germany, May 8-12, 2023 DOI PuRe BibTeX publisher version 3 Article D6 D4 D2 M. Habermann, W. Xu, M. Zollhöfer, G. Pons-Moll, and C. Theobalt “A Deeper Look into DeepCap [...] 11116/0000-0010-81D9-7 %@ 978-3-03868-209-7 %I Eurographics Association %D 2023 %B The European Association for Computer Graphics 44th Annual Conference %Z date of event: 2023-05-08 - 2023-05-12 %D 2023 %C Sa [...] handle.net/21.11116/0000-000D-87B0-3 %U urn:nbn:de:bsz:291--ds-402489 %F OTHER: hdl:20.500.11880/36181 %R 10.22028/D291-40248 %I Universität des Saarlandes %C Saarbrücken %D 2023 %P xxiv, 119 p. %V
rendering methods (material and lighting properties estimation), machine learning methods to support 3D/4D reconstruction, new cameras and sensors, semantic video processing methods, and image-based rendering [...] capture human movements, poses, gestures, and facial expressions from videos and transfer them into 3D models. His methods are characterized by the fact that he does not use markers on clothing or bodies [...] and machine learning. In particular, he conducts research on the following topics: algorithms for 3D reconstruction of static and dynamic scenes, virtual and extended reality, markerless motion capture
etrie errechnet. Mit seinen Methoden war es erstmals möglich, ein detailliertes zeitveränderliches 3D Modell einer Person samt ihrer Kleidung, zum Beispiel einem Kleid zu rekonstruieren. Die errechneten [...] auftretende Muskelkräfte während bestimmter Bewegungen zu treffen. Sie können auch benutzt werden, um 3D Videos zu rekonstruieren, zum Beispiel um bei einer Sportübertragung die Bewegung eines Athleten virtuell