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We found 344 hits for your search of 'Multimodal Computing and Interaction'.
  1. Quantum Lecture Series

    /departments/algorithms-complexity/quantum-lecture-series

    many computational problems have at most a quadratic quantum speedup and often even less. In practise, this speedup is countered by the slowdown quantum computers incur due to error-correction and fault [...] quantum cryptography and complexity develop approaches to this question based on the notion of an interactive proof. Generally speaking an interactive proof models any interaction whereby a powerful device [...] transition and Friedel oscillations in 1D, and antiferromagnetic order in both 1D and 2D. We use a variety of error-mitigation techniques, including symmetries of the Fermi-Hubbard model and a technique

  2. Automated Reasoning

    /departments/automation-of-logic/teaching/winter-20142015/automated-reasoning

    D1 Algorithms & Complexity D2 Computer Vision and Machine Learning D3 Internet Architecture D4 Computer Graphics D5 Databases and Information Systems D6 Visual Computing and Artificial Intelligence BIO Research [...] theoretical computer science, in particular in logics. Exercises, Tutorials and Exams The list of tutorial groups and the exercise, exams sheets can be found here . Literature The script and other literature [...] in the intermediate exam, and 4.0 or better in at least one of the final and supplementary exams 5.0 in the intermediate exam, and 3.7 or better in at least one of the final and supplementary exams Previous

  3. Research

    /departments/computer-vision-and-machine-learning/research

    Departments Computer Vision and Machine Learning Research Research People Detection, Pose Estimation and Tracking Visual Privacy Adversarial Robustness Zero-Shot Learning Generative Models Vision and Language [...] Knowledge Transfer and Semi-supervised Learning Weakly Supervised Learning Image Segmentation Video Segmentation Object Recognition and Scene Understanding Gaze-Based Human-Computer Interaction 3D Reconstruction [...] Reconstruction and Perception of People Generative Models of 3D People Human Pose Estimation from Video and IMU

  4. The Year Before Last

    /departments/computer-graphics/publications/the-year-before-last

    Focus, and High Dynamic Range}, AUTHOR = {Wang, Chao and Serrano, Ana and Pan, Xingang and Wolski, Krzysztof and Chen, Bin and Myszkowski, Karol and Seidel, Hans-Peter and Theobalt, Christian and Leimk{\"u}hler [...] between Real and Virtual Objects}, AUTHOR = {Chen, Bin and Jindal, Akshay and Piovarci, Michal and Wang, Chao and Seidel, Hans-Peter and Didyk, Piotr and Myszkowski, Karol and Serrano, Ana and Mantiuk, Rafal [...] Images in the Wild}, AUTHOR = {Wang, Chao and Serrano, Ana and Pan, Xingang and Chen, Bin and Seidel, Hans-Peter and Theobalt, Christian and Myszkowski, Karol and Leimk{\"u}hler, Thomas}, LANGUAGE = {eng}

  5. Last Year

    /departments/computer-graphics/publications/last-year

    Krzysztof and Djeacoumar, Adarsh and Javanmardi, Alireza and Seidel, Hans-Peter and Theobalt, Christian and Cordonnier, Guillaume and Myszkowski, Karol and Drettakis, George and Pan, Xingang and Leimk{\"u}hler [...] Depth of Field}, AUTHOR = {Wang, Chao and Wolski, Krzysztof and Kerbl, Bernhard and Serrano, Ana and Bemana, Mojtaba and Seidel, Hans-Peter and Myszkowski, Karol and Leimk{\"u}hler, Thomas}, LANGUAGE = {eng} [...] on Human Factors in Computing Sytems}, EDITOR = {Florian Floyd, Mueller and Kyburz, Penny and Williamson, Julie R. and Sas, Corina and Wilson, Max L. and Dugas, Phoebe Toups and Shlovski, Irina}, PAGES

  6. Haiyang Wang

    /departments/computer-vision-and-machine-learning/people/alumni-and-former-members/haiyang-wang

    Language Interface}, AUTHOR = {Wang, Haiyang and Tang, Hao and Jiang, Li and Shi, Shaoshuai and Naeem, Muhammad Ferjad and Li, Hongsheng and Schiele, Bernt and Wang, Liwei}, LANGUAGE = {eng}, ISBN = {97 [...] Model Parameters}, AUTHOR = {Wang, Haiyang and Fan, Yue and Naeem, Muhammad Ferjad and Xian, Yongqin and Lenssen, Jan Eric and Wang, Liwei and Tombari, Federico and Schiele, Bernt}, LANGUAGE = {eng}, URL = [...] DATE = {2024}, BOOKTITLE = {Computer Vision -- ECCV 2024}, EDITOR = {Leondardis, Ale{\v s} and Ricci, Elisa and Roth, Stefan and Russakovsky, Olga and Sattler, Torsten and Varol, G{\"u}l}, PAGES = {55--73}

  7. Continuously varying frame rates - increased video quality and new opportunities for video artists

    /news/press-release-articles/2016/continuously-varying-frame-rates-increased-video-quality-and-new-opportunities-for-video-artists

    to surrounding", says Piotr Didyk, one of the involved computer scientists and now Group Leader at the Cluster of Excellence Multimodal Computing and Communication. With this technology, it is possible to [...] - increased video quality and new opportunities for video artists Continuously varying frame rates - increased video quality and new opportunities for video artists Computer scientists from Saarbrücken [...] giving the opportunity to balance in a video between localized high brilliance and richness of details on one hand and global aesthetics, e.g. the "cinematic-look", on the other hand. Thanks to a skillful

  8. Teaching

    /departments/algorithms-complexity/people/homepage/kurt-mehlhorn/teaching

    D1 Algorithms & Complexity D2 Computer Vision and Machine Learning D3 Internet Architecture D4 Computer Graphics D5 Databases and Information Systems D6 Visual Computing and Artificial Intelligence BIO Research [...] September 2011 The Physarum Computer , WALCOM, Delhi, and Workshop on Frontiers in Computing, KAUST, February 2011, and ICALP Workshop, July 2011 Geometric Computing and Root Isolation , International [...] Distributed Computing Fine-Grained Complexity and Algorithm Design Graph Algorithms Learning-Augmented Algorithms Optimization Parameterized and Counting Algorithms and Complexity String Algorithms and Data

  9. Topics in Algorithmic Game Theory and Economics

    /departments/algorithms-complexity/teaching/winter20/game-theory

    topics in the areas of Algorithmic Game Theory and Computational Economics, which can be placed at the intersection of economics and theoretical computer science. The course consists of two parts. Game [...] games I: Existence and computation of MNE Lecture 4, Hand-out Chapter 20 [R2016] 09.12 Finite games II: Computation of approximate MNE Lecture 5, Hand-out 14.12 Tutorial 2 16.12 Computation of (C)CE Lecture [...] general, all material (and access to material) provided via the mailing list is for personal use only, and may not be distributed. Algorithms and Data Structures How To Clock Your Computer Ideen und Konzepte

  10. deepcut

    /departments/computer-vision-and-machine-learning/software-and-datasets/mpii-human-pose-models/mpii-human-pose-models

    Research Departments Computer Vision and Machine Learning Software and Datasets MPII Human Pose Models deepcut Overview Starting from a single monocular image of multiple individuals, a sparse set of body [...] body part detection candidates is computed (I). In order to incorporate various types of interactions between body parts within and across human bodies, a densely connected graph is constructed (II). The [...] partitioning of part detection candidates into person clusters and labeling each detection by one of the part classes (III), thus computing joint pose estimation of multiple people (IV). DeeperCut improves