D4/D6 Joint Talk Series "CG-Lunch"

Tentative Schedule from September 2023 to March 2024

Date Speaker 1 Speaker 2 Comments
28 Sep 2023 Mohit Mendiratta  
05 Oct 2023 Qinghzhe Gao Jian Wang
12 Oct 2023 Akada Hiroyasu Wang, Chao  
19 Oct 2023   Balint, Martin
26 Oct 203 Shanthika Shankar Naik Wanyue Zhang
02 Nov 2023 Hamza Pehlivan Vandersanden, Jente
09 Nov 2023 Andrea Boscolo Camiletto Mujkanovic, Felix
16 Nov 2023 Oleksandr Sotnychenko Anton Zubekhin
23 Nov 2023 Anindita Ghosh Nsampi, Elie
30 Nov 2023    
07 Dec 2023 Xiaoxiao Long Olaf Dünkel
14 Dec 023 Pramod Ramesh Rao Jiménez Navarro, Daniel  
21 Dec 2023 Heming Zhu Cogalan, Ugur
      Winter break
11 Jan 2024 Navami Kairanda Guoxing Sun  
18 Jan 2024 Linjie Lyu Wijaya, Kevin Tirta  
25 Jan 2024     SIGGRAPH deadline
01 Feb 2024 Noshaba Cheema Viktor Rudev
08 Feb 2024 Xiaogang Xu Huang, Xingchang
15 Feb 2024 Jianchun Chen Fangneng Zhan
22 Feb 2024 Rishabh Dabral Sabnis, Nihar  
29 Feb 2024 Gereon Fox Soshi Shimada
07 Mar 2024 Pulkit Gera Ansari, Navid
14 Mar 2024 Diogo Luvizon Luci, Emiliano
21 Mar 2024 Kartik Teotia Salaun, Corentin

CG Lunch Talks

CGLunch is a joint event of the "Computer Graphics" and the "Visual Computing and AI" Depeartment. In this weekly seminar members of both groups discuss ongoing or upcoming work - in general half-baked ideas. The purpose of the meeting is to foster the flow of ideas, stimulate collaboration within the groups, and for the presenter to get qualified feed-back during early stages of a project. Preliminary results are very welcome but CGLunch is the wrong forum for presentations on submitted papers or practice talks.

As the name suggests we will provide some food (in order to save your precious time).

Everybody in D4/D6 gives a CGLunch talk and you are responsible to fill your assigned slot. If you for whatever reason know that you will not be able to present at the assigned date contact Azadeh Asadi, Gurprit Singh, or Corentin Salaun.

Your presentation should not exceed 15 minutes plus additional Q&A. Please send title and abstract of your talk one day in advance.

Here are some guidelines you should follow when you are preparing a CG Lunch talk:

  • Your talk should discuss ongoing or upcoming work.
  • Your talk should end with a list of open questions, which you want to discuss with the group.
  • CGLunch is the wrong forum for presentations on submitted papers or practice talks.
  • If you are new to the group, it is a good idea, if you present former work in order to introduce it to the group. However, you should at least have one slide that explains your planed projects.
  • Give a short presentation of max. 15 minutes. If you have more than 10-15 slides your presentation is too long!
  • Many people within the two departments work on different projects and there are always people who are new to the group. Therefore, it is extremely important that you prepare the talk on a level that everybody can follow. In the first part of your talk you should explain your idea/project on a level, which can be understood by people with little computer graphics background.
  • If you think a formula is necessary, please plan extra time to explain it in detail.


11:15Two talks
(11:30)If there is only one talk
12:00Food and Discussion