Human Motion from Video and Inertial Measurement Units
We use a combination of Inertial Measurement Units and a video camera to extract full-body human movement.
3D Human Pose and Shape Estimation
Extract 3D from 2D? How to obtain realistic human 3D models from 2D pictures.
Making computers know how much they know.
How to make a computer algorithm "know" that its knowledge is limited.
Questioning the Status Quo in Video Streaming
Not all bytes of a video stream require reliable data transfer — We show how to optimize video streaming using a partially reliable transport.
Linear Algebra Primitives for Geometry Processing: Really Affordable High Performance
How to streamline geometry processing operations from the ground up in an intuitive and platform-independent manner.
AZERTY amélioré – French keyboard layout optimized
Optimized layout: The new french standard keyboard.
How to Keep Your Neighbors Close – in Time
Robust gradient clock synchronization between direct communicating computers in networks.
Distributed Algorithms for Fault-tolerant Hardware
Using distributed algorithms, one can reliably generate and distribute a clock signal in very large systems, enabling unfailing synchronization.
Improving Flat Panel Displays by Discrete Optimization
To reduce the energy consumption of flat panel displays one needs hardware-implementable algorithms that manage the pixel control. A patented solution…
Digital Fabrication of Flexible Displays and Touch Sensors
The technique PrintScreen enables Jürgen Steimle to print touch-displays. The follow-up PrintSense captures also deformation of the sensor and…